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 Exploring the key themes for corporate learning in Europe
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Exploring the key themes for corporate learning in Europe
« Posted: June 30, 2007, 10:43:16 AM »


Exploring the key themes for corporate learning in Europe
Serious games, mobile learning and virtual learning worlds were the key themes at the 'Training in Action. Innovate to Compete' conference, held in Sestri Levante, Italy, and hosted by Giunti Labs, Europe's leading vendor of e-learning and mobile learning content management solutions (LCMS). While the conference focused on case studies, there were also a series of 'round table' discussions on the ten key topics in European learning technologies:
- Learning communities and social networks.
- Introducing skills, competencies and portfolio based development in corporate education.
- Interoperability standards.
- Blending S1000D and SCORM for industrial maintenance and training
- Learning through wearable computers.
- Virtual worlds for technical workflow.
- Serious games: using edutainment and game based learning in corporates.
- Blending business intelligence, process workflow, search and data mining with corporate knowledge.
- Large LMS/ LCMS deployments in worldwide organisations.
- Business TV and TV-delivered learning.
The presentations given at the Training in Action conference are now available at:
http://www.traininginaction.org

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