Username: Save?
Password:
Home Forum Links Search Login Register*
    News: Keep The TechnoWorldInc.com Community Clean: Read Guidelines Here.
Recent Updates
[April 24, 2024, 11:48:22 AM]

[April 24, 2024, 11:48:22 AM]

[April 24, 2024, 11:48:22 AM]

[April 24, 2024, 11:48:22 AM]

[April 03, 2024, 06:11:00 PM]

[April 03, 2024, 06:11:00 PM]

[April 03, 2024, 06:11:00 PM]

[April 03, 2024, 06:11:00 PM]

[March 06, 2024, 02:45:27 PM]

[March 06, 2024, 02:45:27 PM]

[March 06, 2024, 02:45:27 PM]

[March 06, 2024, 02:45:27 PM]

[February 14, 2024, 02:00:39 PM]
Subscriptions
Get Latest Tech Updates For Free!
Resources
   Travelikers
   Funistan
   PrettyGalz
   Techlap
   FreeThemes
   Videsta
   Glamistan
   BachatMela
   GlamGalz
   Techzug
   Vidsage
   Funzug
   WorldHostInc
   Funfani
   FilmyMama
   Uploaded.Tech
   MegaPixelShop
   Netens
   Funotic
   FreeJobsInc
   FilesPark
Participate in the fastest growing Technical Encyclopedia! This website is 100% Free. Please register or login using the login box above if you have already registered. You will need to be logged in to reply, make new topics and to access all the areas. Registration is free! Click Here To Register.
+ Techno World Inc - The Best Technical Encyclopedia Online! » Forum » THE TECHNO CLUB [ TECHNOWORLDINC.COM ] » Techno News
 Gaming a $2 Bil. Market by 2012
Pages: [1]   Go Down
  Print  
Author Topic: Gaming a $2 Bil. Market by 2012  (Read 581 times)
Alex
TWI Hero
**********



Karma: 1
Offline Offline

Posts: 12898


View Profile WWW
Gaming a $2 Bil. Market by 2012
« Posted: August 03, 2007, 03:42:30 AM »


Gaming a $2 Bil. Market by 2012

Advertising in and around videogames is expected to grow exponentially over the next five years, becoming a $2 billion market by 2012, according to a new report released by digital market research specialist Parks Associates.The report, Electronic Gaming in the Digital Home: Game Advertising, encompasses several forms of videogame related advertising, including product placement in games, banners in online games, dynamically inserted ads in console and PC games and even ads placed within mobile games. Overall, Parks Associates is bullish on the burgeoning ad medium, predicting that spending will climb from an estimated $370 million last year to more than $2 billion in 2012. Over that period of time, game advertising should achieve a compound annual growth rate of 33 percent, says the report - which should largely outpace the growth expected in other media, including the Internet.Those estimates corroborates some of the more optimistic forecasts delivered in recent years by the industry's biggest proponents, such as leading in-game ad firm Massive Inc., which is owned by Microsoft. And they're based on the general notion that videogames are currently underutilized by marketers. "Advertisers are not using the gaming medium to its full potential," said Yuanzhe Cai, director of broadband and gaming, Parks Associates. "If executed correctly, game advertising can provide a win-win solution for advertisers, developers and publishers, console manufacturers, game portals, and gamers." Read full story...

 


http://feeds.feedburner.com/~r/neowin-main/~3/140094390/index.php

Logged

Pages: [1]   Go Up
  Print  
 
Jump to:  

Copyright © 2006-2023 TechnoWorldInc.com. All Rights Reserved. Privacy Policy | Disclaimer
Page created in 0.096 seconds with 23 queries.