Title: Colleges Bring Learning to a Virtual World - Katie Stuhldreher, The Philadelphi Post by: Stephen Taylor on August 08, 2007, 09:41:59 AM Colleges Bring Learning to a Virtual World - Katie Stuhldreher, The Philadelphia Inquirer
Second Life uses a gaming interface that allows users to create a virtual character, or avatar, representing themselves. Avatars can fly, teleport and dress however they like -- even in a cat suit. Students can take practice quizzes, access lecture clips, look at three-dimensional molecular models, and just chat with other students and faculty. Drexel University professor Jean-Claude Bradley can log in from his lab or home and teleport to his organic chemistry classroom, fly around his three-dimensional molecular models, and teach wearing a cat suit. Bradley, 38, uses the virtual world of Drexel Island -- an e-campus shaped like a dragon, Drexel's mascot. "We chose a dragon shape to distinguish ourselves. No one else has done anything like it," said Bradley. Read More.. (http://www.linuxinsider.com/story/NKziU3tJf9RRa1/Colleges-Bring-Learning-to-a-Virtual-World.xhtml) |