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Title: Colleges Bring Learning to a Virtual World - Katie Stuhldreher, The Philadelphi Post by: Stephen Taylor on August 04, 2007, 04:14:31 AM Colleges Bring Learning to a Virtual World - Katie Stuhldreher, The Philadelphia Inquirer
Second Life uses a gaming interface that allows users to create a virtual character, or avatar, representing themselves. Avatars can fly, teleport and dress however they like -- even in a cat suit. Students can take practice quizzes, access lecture clips, look at three-dimensional molecular models, and just chat with other students and faculty. Read More.. (http://www.macnewsworld.com/story/social-networking/58558.html) |